Trends in the Treatment of Internet Gaming Disorder Over the Last 10 Years: Systematic Review

Authors

Keywords:

adolescents, internet gaming disorder, treatment

Abstract

Internet gaming disorder (IGD) is a problem caused by excessive online gaming, characterized by a significant decline in physical and mental health as well as social interaction among adolescents. Several therapies have been used to treat IGD over the past 10 years, but the problem persists, with relapses and an increase in cases in some areas. This study aims to assess the trends in IGD treatment over the past 10 years, as well as the effectiveness and novelty of approaches to address IGD in adolescents. This study employs a systematic review to identify articles on IGD treatment published over the past 10 years (2015-2025). The article databases used were SCOPUS and EBSCO, with search keywords including “Internet gaming disorder” OR “Internet Gaming Online” OR “Game Online” OR “Online Gaming” OR “Gaming disorder” AND “therapy” OR “Treatment” OR “Therapeutic” AND “adolescent” OR ‘Teenager’ OR “Youth.” The number of articles obtained from the SCOPUS database was 280, and from EBSCO was 273. Article screening using the PRISMA method, which consists of identification, screening, eligibility and include. The number of articles analyzed through a systematic review was 11 article. Eleven articles were found to be relevant to this study. The therapies identified for treating internet gaming disorder are cognitive behavior therapy, family therapy, psychoeducation, psychopharmacological therapy, and physical exercise therapy. All of these therapies are effective in addressing IGD issues in adolescents; however, the majority of these therapies are still conducted conventionally, i.e., offline. Over the past 10 years, research on the management of IGD in adolescents remains insufficient, with only 84 articles available. Additionally, the management of IGD in adolescents is still conducted conventionally or offline despite the rapid advancement of information technology.

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2026-06-21

How to Cite

Suratmini, D., & Nurmagandi, B. (2026). Trends in the Treatment of Internet Gaming Disorder Over the Last 10 Years: Systematic Review. Jurnal Keperawatan , 18(2), 341–356. Retrieved from https://journal3.stikeskendal.ac.id/index.php/keperawatan/article/view/180